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Computer Game Design Is The New Hollywood Film Industry
Michalis 'BIG Mike' Kotzakolios


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With the increasing sophistication in computer technologies computer game design continues to raise its game. Faster processors, faster more efficient and larger memory, greater storage facility and faster more complex graphics and sound display, means bigger better more complicated, better looking and better sounding games. The games industry is beginning to look more and more like the Hollywood film industry with huge teams of programmers, multiple writers and games designers, artists and composers all working together to create what is increasingly being described as a work of art comparable with the output of the film business. With an increasing customer base crying out for more games the budgets grow along with the production crew and each game release takes on more glamour and clamour.

The truth of the matter is that at the heart of a good game is an element not unfamiliar to a film producer; a good story. Games may be interactive and this interactivity will allow the player to feel in control of their destiny within the gaming experience; but at all points within the game a story is being progressed which was created by a writer much as a film is written by a scriptwriter. The fundamental facts behind our entertainment is that whether we are reading a book, watching a play or film, or playing out a game; story is how we conceive of and make sense of our experience. One thing happens and another thing happens because of it, one event leads to another event, and if you put enough of these things together you have a story. That is exactly the form of a computer game, level one leads to level two, you knock this over and that happens; a game designer or writer constructs a universe in which specific events will inevitably lead to other events which together form the substance of a story with you as the ‘hero’.

Good games are so subtle that you forget yourself and feel as if every decision you make is yours, each outcome produced from your actions alone. A good game designer is like an unseen god who has set her creation in motion and watches from above, knowing where you will go next and what you will do even when you do not. Bad designs, of course, allow you to remember that you are in a game and disengage your emotions like a bad film will have you looking at your watch. computer game design is an unsung new art which may even, one day, have its own Oscar awards ceremony.



BIG Mike is a well known author, developer and Adsense expert as well as the owner of Niche Maniacs - a unique Adsense Marketing System designed to build long-term passive income streams from Adsense, Amazon, YPN, Chitika and other PPC services.









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